Wednesday, 24 August 2011

More night goblins...


Creeping along at a snail's pace, I have embarked upon a few Night Goblins to stave off the painting withdrawal symptoms. Orkhide Shade followed by increasingly lighter mixtures of Goblin Green and Rotting Flesh to be exact. Then a Thrakka Green wash before the final highlights. The different 'units' of Goblins have different colour clothing just to create some variety on the board so to speak, and to help with identification. Archers in Mordian Blue with a Badab Black wash and the spearmen with Mechrite Red then a Devlan Mud wash.


Should get these finished in a bit, but, ahem, we'll see.

Saturday, 20 August 2011

D and D - Man, I laughed out loud! Does this make me a geek (or a nerd...)?

PAX Celebrity Game, Part 1

If ever you wanted a reason to get all geeky, this series of Youtube posts shows why. It really made me laugh and I only vaguely understand the rules of D and D. If only all games could be played in this spirit. Ace.

Thursday, 18 August 2011

The end of Preacher - by Ennis/Dillon

I thought I'd make sure that I rounded off the Preacher series with a mini-review, and then list some of the things that should be coming up.


First off, let me say that Ennis and Dillon did a grand job on the series overall. I knew the work of these guys of old and it doesn't disappoint. The artwork is clear, confident and packs a punch. I adore the Fabry covers included in the trade paperbacks. There are also some great illustrations at the end too. The narrative is thoughtful, the interplay between he characters is interesting and, to an extent, very 'human', despite the storyline. The storyline itself progressed quite interestingly in the first half of the series. I enjoyed the oddities, the seediness and the gratuitous violence. The one criticism that I might have is that, by the last volume (The Alamo), I already sort of knew where the story was going to end up. It felt a little too familiar and I think this lessened the impact of the final dramatic narrative 'punches'. The Saint of Killers is an absolutely fantastic creation though!
Up and coming graphic novel reports from me will include the next few volumes (up to v.8) of the excellent black and white zombie series The Walking Dead. Then we have - The Boys (Ennis again) up to volume 5, Alan Moore's The League of Extraordinary Gentlemen : Century 1969, Willingham's fabulous Fables  - volumes 14 and 15, Mignola's The Amazing Screw on Head...
Then there's the Lord Of the Rings LCG to consider along with the rulebooks for Dark Age Games, Malifaux and Warmachine : Wrath.
I'll let you know about them all ... if ever I have time!!

Wednesday, 17 August 2011

A Song of Ice and Fire - Four books in and so a review so far...

Having been extremely encouraged by Book 1: A Game of Thrones, I have embarked on a mini-mission of getting as much of this series read as possible. Consequently I am now on Book 4 : A Feast Of Crows. The others I was able to read here and there while basking in the sun on holiday. Weighty tomes they were too, each running over 600 pages or so.

Book one dragged me in and (I hate this phrase) it was a real 'page-turner'.Though I still have reservations about the ages of some of the characters, especially the female ones (e.g.Daenerys), I can perhaps see that Martin was aiming at something more medieval in tone. Young girls being married off for political and economic expediency and life expectancy being shorter. Even so, I'm not always convinced that he is able to authentically portray the mind of a 'child' - though, to be fair, Arya is convincing in parts, but grows up extermely quickly.
Nevertheless, all have been very readable, which is the important point. I felt that the hugely complex interrelationships between the various different families (or Houses), their squabbles, alliances and betrayals were handled confidently and fluently. It is a big ask to remember all of the connections and I'm not sure if I can accurately tell you who likes/hates who all of the time. The narrative therefore does 'pause' at times to remind the reader of previous events (some with better memories have argued that it's tant amount to repetition). Given that the chapters themselves are relatively short, this does mean that some information can feel a little redundant. This was true for me at times , I have to say, but this may have also been because I was reading all novels in a row and quite quickly.
Overall, I like the narrative structure, with each chapter being seen through the eyes of a different character - and (no spoiler) don't think that just because a character has their own chapter, that they can't come to a very grizzly end! Martin is more than capable of throwing a deathly 'curve ball'.
The descriptions are clear and  the narrative pace well structured and at times completetly engrossing. I enjoyed the journey through all books and the devastation wrought by the characters on each other. The other plus about a series of POV chapters is that you can see the impact of the events of the novel from a variety of perspectves. With a long novel series such as this, it helps.
I think the final thing to say is that according to the Amazon reviewers, the installment I am reading now and the next one (A Dance With Dragons) are less narratively engaging and lead the story in different directions, while bypassing some of the central characters somewhat. That remains to be seen. What I do think is that an undertaking of writing about a world as complex and involved as this is going to have to take different paths as it moves along. I do get that this means it sems to lack a sense of moving towards a definite conclusion. But here I am going to wait and be patient - and write more later...

Wednesday, 29 June 2011

This week : A Game of Thrones - the book and some other stuff.

So the other week , for Father's Day as it happens, I got a bit of stuff to play around with. A few more copies of the seriously dark and doomy graphic novel 'The Walking Dead', the last two volumes of the seriously cool Dillon/Ennis series 'Preacher' and a pack o' cards. (A WoW TCG starter deck, just because it wasn't very expensive at about £6. It was a random deck - a Mage set, not that this would normally thrill me, but it's good source of deck building cards for a relative noob like me.) More of all those later.


But I'm going to start with a brief review of the opening of 'A Game of Thrones', the ubiquitous (?) novel by George R. R. Martin. I had already seen the first few episodes of the HBO series. I was impressed. Especially when I compare it now with the Channel 4 version  of sex 'n' swordplay - 'Camelot', which appears to be a bit like the BBC's 'Merlin' for grown ups - if that's not too condescending. Camelot's production values are excellent and Fiennes is fine as a badman Merlin, but it did feel a little tired. We all know the story already , even if they tried a few different slants on the tradititonal views of the tale.
'A Game of Thrones', however, is more complex. In my view more satisfyingly so. I liked having to work out the relationships and their histories, the back stories and past events. Yes, my brain did have to work, but I enjoyed its gritty, cinematic, darkly atmospheric feel. The production values are far better than 'Camelot's' and I have to say - I love HBO. 'The Wire', 'Deadwood', sex, swearing and slaying, oh and more swearing. Ok, that's me ...easily pleased. But the acting is superior, the plot more sophisticated and the characters more fresh and intriguing. They're all badmans, even Ned!



So, to the book. Book One of 'A Song Of Ice And Fire' as it happens. I'm not going to write too much about the story. There's a lot about it all over t'internet already.  A number of families (or houses) vying for power, political leverage and/or royal favour. Illegitimate children, Direwolves, assassination, incest and greed. Great! I was pleasantly surprised, having expected something rather fomulaic, maybe trite or even cliched. I have to confess to being a bit of a Tolkien die-hard at heart, however, I felt that the short chapters, the controlled descriptive sections and the whole world feel engaged me straight away. I will admit that the young ages of the girls did make me cringe a little, given their in-story 'experiences', but having said that, their treatment is consistent with the kind of world Martin is trying to set up. It isn't Middle Earth, it's tough, it's uncomfortable, it's uncompromising. The Dark Ages even. The pace moves swiftly on, when Tolkien would pause for dramatic effect. The reader has to work things out, where Tolkien would either have a character explain, or write an entire historical appendix. Good characters aren't allowed only to make good decisions for justice and truth, they have to make awful ones for survival and political expediency. And  ...  wot no magic? Cool enough.


Now, I've learnt all of this in the first 100 pages, so roll on the next 700.


Phew!

Saturday, 4 June 2011

What have I done lately?

Not much as it turns out. Hmm...I seem to be forever apologising for what I haven't done. Here's something wot i bort then!


Woo! (?) A core deck of MTG 2011 white/black called 'Blades of Victory'. Now, at this point, I must point out that I am a complete n00b. I know it's not nice to admit it, but I just don't play enough even to call myself intermediate standard. What I do know is that I played a couple of games with this deck and I didn't get pwned. A nice break from the usual, given that I normally play my 12 year old son who is as sharp as a very sharp thing.
I can't be very analytical about this but the black deck I played against (a Liliana based swamp/black deck) was really strong early in the game and I was nearly cleaned out within a couple of rounds. I lost at least 8 or 9 points to my causing only one or two. Eventually Pacifism, Vengeful Archon and Palace Guard staunched the flow, as it were. Then Doom Blade and Assassinate levelled the playing field for long enough for a few flying creatures to get going.
In the end Serra Angel came to the fore with Angelic Arbiter (nice foil) being just too much. Hooray and Huzzah!


A hit! a palpable hit!
(P.S. I'm sure one day it'll be less chance and more skill. Until then, may the cards be my saviours...)

Sunday, 8 May 2011

Another Warhammer Fantasy effort...

Again I've come to realise that I, all to often, start things I know I can't finish in any kind of reasonable time span. I'm still on the Skull Pass set and the rules have changed in the meanwhile...pfft... But I'll persist. I like the idea of WFB game, though the rules 'do my head in'. I don't mind lots of rules per se. I just know that the number of 'rules lawyers' and pedantic divvys is in direct relation to the number of rules. I see this as only a game. Flawed, complex, engaging. You'd think that from the comments of some of the forum contributors that it was oh so much more than that. I digress... Here are the next offerings on my journey...


Yes, goblins.

 The squig is beginning to look good and I'm adding a colour scheme to some of the goblins so that there is a whole unit feel on the table top.

Riders on spiders.


Ah. This lot have black spiders.I did a (blood) red tester model. It did look good but added too much extra time. This is only black with highlights of Codex Grey. Straightforward and effective. I've added a bit Of Dheneb Stone between the spider's plates and that does enough to elevate it beyond basic. Especially with the use of drybrushing on the carapace and a few washes here and there.

Onwards and upwards.




PS If you get a chance to see episodes of 'The Game Of Thrones' from Sky Atlantic or HBO... you must.

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